The super jump is an arrow pointing up, the speed boost is a lightning bolt, and the time slowdown is a pause button. The super jump and speed boost can be saved for whenever you want to use them, but the time slowdown activates instantly. The special abilities come from pickups that may be scattered around the levels. Times like this require a slow and steady pace, while other sections allow you to go fast and experiment with the speed. You can roll in any direction, which is helpful when trying to traverse narrow pathways or ledges. The gameplay is simple, with your controls being rolling, jumping, and using special abilities. For example, you may be rolling and sliding down icy slopes as you try not to fall off the edges, or you need to jump gaps to reach other platforms. It’s a simple concept, but the level designs add to the challenge. You either need to make your way to a lit-up goal as fast as possible, or you need to collect a certain number of gems before the goal will light up, allowing you to move on. Marble It Up revolves around guiding a marble through 40 levels with one goal: reach the end. It’s far from the old school game of marbles, but that isn’t necessarily a bad thing. Marble It Up has players take control of a marble as they navigate a variety of levels as they attempt to reach a goal. Some games aim to bring toys from the past back in video game form, even if they aren’t being used for their original purpose. Playing with marbles as a kid is something that many people have memories of, although nowadays it’s not as common.
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